1. Computer programming : Writing a book
2. Keyboard and mouse : Pen, pencil, eraser
3. Programming Environment : paper (blank pages)
4. Code : books content/story
5. Method/Function : verb
6. Class/Object/instance : noun
7.File : chapter
8. Main menu : table of contents
9. A parameter : a noun (idea) that must be put through a certain situation
10. class variables/ fields : character traits
11. main method : where a person opens the book
12. abstract class : structure for a part of a book not yet written
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